Tag Archive for 'xbox'

Red Ring of Death

Red Ring of DeathRed Ring of Death

It finally happened.

GTA 4 Stats

Here is my progess so far. Been hitting it hard :-)

GTA 4 With Multiplayer Is Almost Apon Us

If you are not already excited about the imminent release of GTA 4 I highly recommend you checkout Edge’s in depth interview with Sam Houser that covers the development of the entire series and where Rockstar are headed in the future.

The one thing that hasn’t been covered to date by the official PR channels are the multiplayer portions of the game. Aside from magazine leaks much of the detail is going to be discovered when the game ships and gets into people’s hands. Make no mistake about it, 16 players in Liberty City is a huge deal

GTA4

Thinking back to first 2D GTA games which had network multiplayer on PC I remember how fun it was due to the variety of ways you could take the fight to your enemies. Shoot a rocket at their car, car jack them and back over the splayed out body and so much more. Then the GTA 3 trilogy came about sans multiplayer but that didn’t stop enterprising modders from trying to get some kind of network play going. Through all the bugs and glitches I played Multi Theft Auto with many a university house mate and everytime it was clear - this could be a gem of an experience if done properly by Rockstar.

I am more intrigued by this than the main game in a lot of ways. Crackdown, while a great co-op experience, was unfortunately limited to 2 players leaving me a few times having to pick between friends. The technical challenge involved in getting 16 players synced up in an open word environment must have been hard to overcome and I will be blown away if the online experience is smooth.

The secondary issue is the split player base. My friends who know a lot about games own Xbox 360s. My friends who are less well informed own PS3s (or intend to). From everything published the 360 version is looking to be the best in terms of performance, online play and exclusive downloadable content. Those three facts won’t make a damn bit of difference in the UK as GTA is associated with Playstation very strongly over here. As such I won’t be able to play with everyone I know.

Hopefully some fresh information will come out in the next few weeks. Hard to believe it’s only a month away. This time things will be different!

Xbox Live Becoming Bloated?

Checking out the new content released by Microsoft during GDC this week hamered home that the Xbox dashboard and Live in general is getting rather complicated to navigate. Looking at my games folder it has 92 games in there including Live Arcade, demos and XNA stuff. Getting to what you want can be tricky and it’s not always obvious in which area the thing you are after will be located. Added to this many similar functions yield different interface concepts, just compare purchasing and running a Live Arcade game versus an Xbox Original game - completely different and sends my HCI alarm bells ringing.

Of course while I’m thinking of this comes the news that MS are looking to double Live’s user base and completely redo the way the content is presented. Maybe they should take a page out of Apple’s handbook on this one? I do like the new Apple TV interface.

Apple TV

Managing the sheer amount of content is daunting and MS don’t exactly have the best track record in UI design. I’ll be impressed if they even go ahead and completely refresh what they have now, its gonna take some big balls because the backlash from some parts of the community will be enormous. Good luck!

Mass Effect PC CONFIRMED

After announcing it here over a year ago and having to endure a bit of crap about it from various people (including Bioware), Mass Effect has now been officially confirmed as coming to the PC in May. This year. Yes its a 6 month delay. Thanks for being honest from the start Bioware!?!

The Verdict on Xbox 360 Xvid Playback

In the latest Xbox 360 dashboard update they added support for Xvid aka DivX aka MPEG-4 ASP at long last. I finally had the opportunity to try it out this week and so far I’m very impressed. For some reason it isn’t included as standard in the dashboard and requires a 2.5mb download of the “Optional Media Update” which you are prompted to fetch when it encounters a suitable file. Once you have this the 360 will read AVIs off DVDs, CDs, USB drives and over your network with very little trouble. All the files I tested worked as documented in the above link with no playback issues at all and while it doesn’t support AVIs with an AC3 track it will playback 720p Xvids no problem.

Good work MS it’s great to see this feature finally working, just keep the codec machine churning and eventually we will have a fully functional media center :-). Next on the agenda Matroska containers with x264 encoded video please!

Silicon Knights vs Epic

Whaaaat???

Finally, the studio is asking that Epic be forced to surrender all profits garnered by Gears of War as a result of misconduct.

And the reason,

“That advantage was nowhere more evident than at E3 2006, where Gears of War was awarded ‘Best Game in Show’ and garnered nothing but laudatory press,” the suit reads. “By contrast, Silicon Knights–one of the only other developers to publicly display a playable demonstration of its game–saw Too Human roundly criticized in the videogame press for its technical problems and generally unpolished appearance. The damage to Silicon Knights caused by Epic’s misconduct was manifest, because E3 attendees were able to compare Too Human with another game running ostensibly the same game engine, Gears of War, with vastly superior results.”

So it all comes back to E3 2006 again. First they blamed the press now they blame the engine. I seem to remember another Unreal Engine 3 game called Rainbow Six: Vegas coming out in late 2006 and being very successful. Funny that.

This game has been in and out of development for 8 years. Something tells me they have bigger issues internally than they care to admit.

Please Tell Me This Is True

From Xbox.com about the spring update,

  • Added H.264 video support: Up to 10 Mbps peak, Baseline, Main, and High profiles with 2 channel AAC LC.
  • Added MPEG-4 Part 2 video support: Up to 5 Mbps peak, Simple Profile with 2 channel AAC LC.

Potential for x264 and Xvid compatibility me thinks! Hells yes!

Great News for Xbox Live Achievement Addicts

While playing the new Lumines Live add-on packs last night I thought to myself “Why can’t I earn achievements on additional content?”. A few hours later and thankfully my questions were answered over at Gamerscore Blog. Looks like future downloadables will be dishing out achievements as well with 250 extra points for retail games and 50 for live arcade titles. Unfortunately it only applies to games released from now on so no points for completing Lumines VS CPU mode but good news none the less.

360voice.com

Ok now this is funny. My 360 has it’s own blog! Get yours here.